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Hover Crash - Swedish game award project.

Alright! This is the project I have been waiting to show to you all. In the past 2 - 3 months ago, I was working together in a group of people from college to make a game before the deadline of Swedish game awards. - SGA for short.

The game I worked on is called Hover crash.
And I was one of the artist in that group.

Short information about hover crash, is a racing game up to 2 player that wins by either destroying the others vehicle or winning by getting to the end of the third lap.

I was one of them who made concepts and 3d models of the gunner vehicle.
But the main role I had, was to create each kind of weapons for the vehicles & the names for each of the vehicles. I also did all the particle effects for the vehicles in unity.
In here I will only talk about 2 of them. Survivor and Gunner.

Sidenote:

I didn’t make any of the level design or buildings.
The first three pictures from the game was taken by Tobias Lundin. My art director and level designer.

- Viktor.

Screenshot from the game.

Screenshot from the game.

Screenshot from the game.

Screenshot from the game.

Screenshot from the game.

Screenshot from the game.

Colour Palette for the vehicles.

Colour Palette for the vehicles.

Early concept for a vehicle.

Early concept for a vehicle.

First Concept of the Survivor vehicle.

First Concept of the Survivor vehicle.

Five Versions of the Survivor Vehicle. Picked Number 4.

Five Versions of the Survivor Vehicle. Picked Number 4.

The Main Design of the Survivor Vehicle. - Has healing Drone & plasma gun equipped.

The Main Design of the Survivor Vehicle. - Has healing Drone & plasma gun equipped.

My laboratory lab for testing each particle effect.

My laboratory lab for testing each particle effect.

Different kind of Explosions.

Different kind of Explosions.

First Version of the Gunner Vehicle. with my Bullets and Rocket.

First Version of the Gunner Vehicle. with my Bullets and Rocket.

Remaking The Gunner 1. - Which has the UV mapping done.

Remaking The Gunner 1. - Which has the UV mapping done.

Gunner 2.0. Is now ready to start!

Gunner 2.0. Is now ready to start!

Testing multiple of colours for the Gunner 1. even going against the colour palette for this one.

Testing multiple of colours for the Gunner 1. even going against the colour palette for this one.

my bullets modelling in maya.

my bullets modelling in maya.

Test Version of the Survivors Healing Drone.

Test Version of the Survivors Healing Drone.

The First 2 Weeks of the Weapons that was supposed to be on the vehicle. - was scratched later on.

The First 2 Weeks of the Weapons that was supposed to be on the vehicle. - was scratched later on.